Campaign idea

 One I’ve had rolling around in my brain for awhile. For some reason, Dr. Horrible has gotten ideas churning in my head for RPG adventuring. Kinda goes along with the points of light concept of 4e, but doesn’t necessarily have to use it.

The king/prince/ruler of the realm has done a pretty decent job, but he’s in over his head. He’s an old adventuring buddy of yours, ambitious, well-meaning, but beleagured. Said realm is in a strategic position. Lots of factions would like to see it fall, both within and without. He’s managing to cope so far.

Until the earthquakes. Until smoke began rising from picturesque Mount Tessarisq, a mountain smack in the center of the realm. Yep, agree the druids. It’s a dormant volcano not so much so. Big surprise there, as none of the legends speak of it that way–and the realm is rife with legends that involve Mount Tessarisq. Fortunately these days it’s a mostly uninhabited area of the realm. Well, all except for the village of smiths and artificers who have been instrumental in assisting the flagging fortunes of the realm. 

Your job: Figure out what to do. Move the villagers to safety? Find out why the sudden eruption? Why do some of the villagers have a memory of a legend about an angry magma-related goddess that no one outside that village has?

He really needs your help. So do all the people of the realm. No pressure. Except under the earth, apparently…

Eloquence…not always with the muchly so

 A propos the previous post about social interactions,

 has started an interesting thread on ENWorld about moderating such encounters.

A refreshing breeze…

 We finally got to have a “normal” weekend, despite S’s dad being in the hospital. Friday night we went to Legion and got comics and gave S his birthday present–the box set of D&D 4e. I haven’t seen him grin like that in a long time. Did my heart good; I *do* worry about the boy. Saturday we played in the Mosaic campaign, w00t! Finally got to the Underdark city of Oubliette–a quite nasty place. We spent most of the time figuring out what to do and ran into a mob of insane people. That made for a unique encounter, which is what this campaign is all about. At last we found The Jigsaw, the owner of which is a Venture Captain in the Cartomundi Guild. Mordecai is a bit relieved at the dark press that is Oubliette–maybe the Inquisitor won’t be able to follow him here. We did get to level up, so we’re all eighth level now!

We took Scott out for his birthday to Yuki Japanese Restaurant that night. On Sunday afternoon we all went to see Indiana Jones and the Kingdom of the Crystal Skull. Mostly disappointing, but I went into it only wanting to see Indy again and to have some fun. It fulfilled both counts, but I hate that such an opportunity was wasted by Mr. Spielberg. I didn’t go away with that lingering immersive feeling I got from the Star Wars movies (the original trilogy) and Raiders of the Lost Ark.

Hey, that sounds like a fun game…

That there Dungeons and Dragons sounds like it would be fun. Oh yeah, I remember playing that…way back long ago…in the before-time.

That would be a freakin’ month ago. ARGH! and indeed GRRR! into the bargain.

We’re supposed to get to play this coming weekend. Here’s hoping everyone remains well and nobody has to go out of town for any reason.

I’m enjoying reading the new 4e Player Handbook, although it’s tantalizing. At the rate we’re going with Mosaic, it’ll be the new year before we start a 4th edition campaign. But that’s okay, I’m still enjoying Mosaic. I want to find out what happens to Mordecai, who’s currently being pursued by an Inquisitor. Fun stuff! 

In work matters, this morning the CMS Subgroup of which I’m chair is presenting our choice for CMS: Ektron. I hope it goes well. We’re prepared for argument, but maybe there won’t be any.

Project Rooftop, Game-Chef, etc.

Well, sadly, I didn’t get a mention so far in the Project Rooftop Iron Man contest. Honorable Mentions are coming up next week. The artwork of the ones posted is amazing. I’m not all that fond of the winning entry.

The Game-Chef 2008 competition was very interesting. The results of the art contest will be posted tomorrow morning. My artwork was used to create a game called Dulse, by Jason Morningstar. Fascinating idea. Two other people used my artwork as well.

This past Saturday’s game was so much fun. We’re going to find someone thought long-dead, but who may be imprisoned in Oubliette in the Underdark. Our guide to the Sunless Sea is none other than Meepo!! As voiced by Scott, he’s somewhat of a LOL-Meepo (who insists his name is pronounced “Meppo”). What’s so great about this is that Meepo figured in the very first D&D game we played, pre-Janica. I ran The Sunless Citadel module. Another interesting turn of events was that, while searching for a guide in the undercity section of Alliance, we went into The Common Ground, a coffee bar. Mordecai ordered coffee, and the bartender kept questioning whether or not he really wanted it. Seems he had met, somewhere along the way, another glimmerfolk who “only ordered water and expected it to be free.” I figure Mordecai’s mentor had introduced him to coffee early on. Scott said Mordecai remembered that glimmerfolk religious dietary restrictions forbid coffee and tea, holding it “tainted.” We also discussed how Mordecai’s soul orbs (3 2-inch diameter violet globes that orbit his head at a distance of about a foot) will certainly stand out in the Underdark. 

And Saturday is Free Comic Book Day! 

Oh, a scary episode of Big Bang Theory last night. I loved the time machine. The scene where they were speeded up while the time machine was going back in time was priceless. But the getting rid of stuff part was scary.